It is the year 2066. Pollution has rendered the planet barely liveable. A crack team of scientists has created and launched a satellite called the Ceres Project. Onboard Ceres is a the world's first practical application of nanotechnology. The nanotech system detects hot-spots in the atmosphere and sends cellular-sized robots to interact with the toxins and neutralize them.

You are Lilah. Along with your partner, Max, you have led the Ceres development team. Now, after Ceres has completed a hundred successful days in orbit, it's time for a vacation - or so you think. You're relaxing in one of the world's last true wilderness areas... until something impossible happens.

Near your campsite, you and Max discover a small black crystal. No big deal... until the crystal begins to grow. In just a few days, it reaches hundreds of feet into the sky. Awestruck, you code-name the monolith... "Obsidian."

Soon, finding yourself inside Obsidian, you must leave behind all rational expectation. This is a world of dreams - beginning with your own. Nothing behaves according to physical law. It's mesmerizing, fantastic. But as the story progresses, from dream to dream, you realize that Max is in grave danger. And not just Max, either, but everything you know and love.

And so starts Obsidian, a game with very myst like qulaities, outstanding graphics, and sound effects and good quality puzzles.

In order to complete Obsidian you must travel and conquer 5 fantastic Realms: The Forest Realm, The Burea Realm (were red tape reigns supreme), The Spider Realm (were you must deal with a spider), The Bismuth Realm (were you will have to make a deal with an anigmatic junkman named Bismuth), and finally the The Conductor Realm were you will meet and lock wits with the intelligence behind Obsidian.

The People at SegaSoft and Rocket Science have all done a great job on the Obsidian shareware I can hardly wait to get the real thing. The only thing that concerns me at this point is the lack of freeform movement within the world(s) that have been created. Which is something that will hopefully be addressed in the release version.

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